Caveat Developer
Allen September 23rd, 2005
At the end of Kathy Sierra’s essay Creating Passionate Users: Subvert from Within: a user-focused employee guide, she states:
[Be warned, though, that I was asked or rather urged to leave Sun as a result of some of what's in here so... I wouldn't be taking advice from me if I were you ; ) I finally got the "you're not a team player" warning and put on probation (and eventually asked to leave), but my response was, "Oh, I AM a team player. It's just that I'm on the user's team." (I left out the part about, "Since clearly nobody ELSE around here is...") ]
So with that warning in mind, I highly recommend getting into the mindset of asking yourself, "How does this help the user kick ass?"
Having worked at a large corporation and now for an even larger government organization, I think this question should be tattooed on every developer’s head.
Well, not sure my wife would like that, but still it is a question that deserves asking every day when developing software.
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